Showing posts with label UHDTV. Show all posts
Showing posts with label UHDTV. Show all posts

Netflix is Giving this Show Away for Free to Make TV Better for All

It might not be the next Daredevil or House of Cards, but Netflix's latest production, called Meridian, might end up having the biggest impact on the world of video streaming. It attempts to do this by virtue of how visually complex it is, combining multiple sources of visual noise such as cigarette smoke, fog, and some film footage for good measure into a single shot of its 60 fps, 4K, HDR footage.

Test Footage
The reason for producing such a complicated bit of footage is to push Netflix's streaming technology to its limit. If you're working to optimize your codecs or streaming technology you might end up simplifying a part of the process that makes the technology unable to deal with a visually complex scene. Having a piece of footage available such as Meridian means that you can very quickly check to see if your technology is up to the task of dealing with the worst case scenario of footage.

Free for All
But better yet is the fact that Netflix is making the footage available under a Creative Commons license, meaning that other streaming companies will be able to use the footage to test their own technologies. Following open-source principles such as this is common in the software industry, but is much less prevalent in Hollywood where studios have maintained a tight grip on their intellectual properties. This has resulted in a relatively small pool of test footage being endlessly reused across the industry.

Netflix is hoping that by sharing this footage it can get companies cooperating more effectively and speed up the adoption of new standards such as Interoperable Master Format (IMF), a standard which greatly simplifies the process of having multiple copies of a film for use in different territories. So while it might not be the next big hit from Netflix, the impact of Meridian might just end up being felt for years to come.

Source: Techradar

Ultra HD Forum: Phase A Guidelines

The purpose of this document is to describe consistent methods for the creation and delivery of Ultra HD content for consumer distribution along with a uniform set of characteristics that may be combined to produce content that can be considered “Ultra HD,” referred to as “UHD Phase A” in this document.

The scope includes delivery via the Internet, satellite, terrestrial broadcast and cable as transmission methods. It does not include encode and delivery of content via storage media, such as Blu-ray disc, HDD, SCSA devices, or similar, nor does it include encode and delivery of Digital Cinema content.

In an Admission that 4K Alone is Not Enough, UHD Alliance Unveils “Ultra HD Premium”

The UHD Alliance, a group made up from leading producers, distributors and device makers has defined the Ultra HD Premium brand that requires certain minimum specifications to be met for content production, streaming and replay. The Premium logo is reserved for products and services that comply with performance metrics for resolution, High Dynamic Range (HDR), peak luminance, black levels and wide color gamut among others.

The specifications also make recommendations for immersive audio and other features. These advances in resolution, contrast, brightness, color and audio will enable certified displays and content to replicate greater image quality for in-home viewers than simply more resolution.

As the industry starts to set quality standards, camera manufacturers may be pushed towards offering higher-quality 10-bit 4K recording. Premium designation requires 10-bit capture, distribution and playback, meaning cameras must be able to record 10-bit footage to meet the standard.

Currently, many 4K cameras can only capture eight-bit files, limiting dynamic range and flexibility at the color grading stage.

The UHD Alliance supports various display technologies and consequently, have defined combinations of parameters to ensure a premium experience across a wide range of devices. In order to receive the UHD Alliance Premium Logo, the device must meet or exceed the following specifications:

  • Image Resolution: 3840x2160
  • Color Bit Depth: 10-bit signal
  • Color Palette (Wide Color Gamut)
  • Signal Input: BT.2020 color representation
  • Display Reproduction: More than 90% of P3 colors
  • High Dynamic Range
  • SMPTE ST2084 EOTF
  • A combination of peak brightness and black level either:
    • More than 1000 nits peak brightness and less than 0.05 nits black level
    • More than 540 nits peak brightness and less than 0.0005 nits black level

Distribution

Any distribution channel delivering the UHD Alliance content must support:
  • Image Resolution: 3840x2160
  • Color Bit Depth: Minimum 10-bit signal
  • Color: BT.2020 color representation
  • High Dynamic Range: SMPTE ST2084 EOTF

Content Master

The UHD Alliance Content Master must meet the following requirements:
  • Image Resolution: 3840x2160
  • Color Bit Depth: Minimum 10-bit signal
  • Color: BT.2020 color representation
  • High Dynamic Range: SMPTE ST2084 EOTF

The UHD Alliance recommends the following mastering display specifications:
  • Display Reproduction: Minimum 100% of P3 colors
  • Peak Brightness: More than 1000 nits
  • Black Level: Less than 0.03 nits

The UHD Alliance technical specifications prioritize image quality and recommend support for next-generation audio.

CableLabs Boots Up 4K Video Sharing Website

CableLabs has launched a 4K-focused microsite that provides access to Ultra HD/4K video clips to help platform developers, vendors, network operators and other video pros conduct tests with the emerging eye-popping format.

CableLabs said it’s offering the content under the Creative Commons License, meaning it can be used freely for non-commercial testing, demonstrations and the general advancement of technology.

As vendors utilize content from the site to test new technology, CableLabs helps the industry get one step closer to standardizing 4K content and delivering to the home.

As of this writing, the site hosts seven videos, all shot with a Red Epic camera. The longest of the batch is a fireman-focused clip titled “Seconds That Count” that runs 5 minutes and 22 seconds.

On the site, CableLabs has integrated an upload form for anyone who wants to share their 4K videos for the purpose of testing. Interested particiapnts are directed to provide a lower bite-rate HD file for preview purposes along with a 4K version. CableLabs is accepting pre-transcoded versions using MPEG HEVC or AVC, or Apple ProRes version. CableLabs will take on the task of transcoding the content into two high quality versions available for download on the website. CableLabs notes that uploaded content might be used for demos at forums, shows, and conferences.

CableLabs is launching the site as the cable industry just begins to develop plans around 4K. Among major U.S. MSOs, Comcast plans to launch an Internet-based, on-demand Xfinity TV 4K app before the end of the year that will initially be available on new Samsung UHD. The MSO is also working with partners on a new generation of boxes for its X1 platform that uses HEVC and can decode native 4K signals.

On the competitive front, DirecTV president and CEO Mike White said on the company's second quarter earnings call that the satellite TV giant will be ready to deliver 4K video on an on-demand basis this year, and be set up to follow with live 4K streaming next year or by early 2016.

Source: Multichannel News

DVB Approves UHDTV HEVC Delivery Profile

A significant step in the road to Ultra High Definition TV services has been taken with the approval of the DVB-UHDTV Phase 1 specification at the 77th meeting of the DVB Steering Board. The specification includes an HEVC Profile for DVB broadcasting services that draws, from the options available with HEVC, those that will match the requirements for delivery of UHDTV Phase 1 and other formats. The specification updates ETSI TS 101 154 (Specification for the use of Video and Audio Coding in Broadcasting Applications based on the MPEG-2 Transport Stream).

The new DVB-UHDTV Phase 1 will allow images with four times the static resolution of the 1080p HDTV format, at frame rates of up to 60 images per second. Contrast will be drastically improved by increasing the number of bits per pixel to 10 bit. From the wide range of options defined in the HEVC Main 10 profile, Level 5.1 is specified for UHD content for resolutions up to 2160p. For HD content, HEVC Main profile level 4.1 is specified for supporting resolutions up to 1080p.

The DVB-UHDTV Phase 1 specification takes into account the possibility that UHDTV Phase 2 may use higher frame rates in a compatible way, which will add further to the image quality of UHDTV Phase 1.

“HEVC is the most recently-developed compression technology and, among other uses, it is the key that will unlock UHDTV broadcasting,” said DVB Steering Board Chairman, Phil Laven. “This new DVB–UHDTV Phase 1 specification not only opens the door to the age of UHDTV delivery but also potentially sets the stage for Phase 2, the next level of UHDTV quality, which will be considered in upcoming DVB work,” he continued.

Also approved was the specification for Companion Screens and Streams, Part 2: Content Identification and Media Synchronization. Companion Devices (tablets, smart phones) enable new user experiences for broadcast service consumption. Many of these require synchronisation between the Broadcast Service at the TV Device and the Timed Content presented at the Companion Device. This specification focuses on the identification and synchronisation of a Broadcast Service on a TV Device (Connected TV or STB and screen) and Timed Content on a Companion Screen Application running on a Companion Device. Part 2 outlines the enabling factors for the identification of, and synchronisation with, broadcast content, timed content and trigger events on TV devices (for example a Connected TV or STB) and related content presented by an application running on a personal device.

Another specification to gain approval from the Steering Board was the MPEG-DASH Profile for Transport of ISO BMFF Based DVB Services over IP Based Networks. This specification defines the delivery of TV content via HTTP adaptive streaming. MPEG-DASH covers a wide range of use cases and options. Transmission of audiovisual content is based on the ISOBMFF file specification. Video and audio codecs from the DVB toolbox that are technically appropriate with MPEG-DASH have been selected. Conditional Access is based on MPEG Common Encryption and delivery of subtitles will be XML based. The DVB Profile of MPEG-DASH reduces the number of options and also the complexity for implementers. The new specification will facilitate implementation and usage of MPEG-DASH in a DVB environment.

The three new specifications will now be sent to ICT standards body ETSI for formal standardisation and the relevant BlueBooks will be published shortly.

Source: Advanced Television

CEA: UHDTV is 8-bit, 3840x2160

The Consumer Electronics Association has announced updated core characteristics for ultra high-definition TVs, monitors and projectors for the home. As devised and approved by CEA’s Video Division Board, these characteristics build on the first-generation UHD characteristics released by CEA in October 2012.

These expanded display characteristics (CEA’s Ultra High-Definition Display Characteristics V2) – voluntary guidelines that take effect in September 2014 – are designed to address various attributes of picture quality and help move toward interoperability, while providing clarity for consumers and retailers alike.

Under CEA’s expanded characteristics, a TV, monitor or projector may be referred to as Ultra High-Definition if it meets the following minimum performance attributes:

  • Display Resolution – Has at least eight million active pixels, with at least 3,840 horizontally and at least 2,160 vertically.
  • Aspect Ratio – Has a width to height ratio of the display’s native resolution of 16:9 or wider.
  • Upconversion – Is capable of upscaling HD video and displaying it at ultra high-definition resolution.
  • Digital Input – Has one or more HDMI inputs supporting at least 3840x2160 native content resolution at 24p, 30p and 60p frames per second. At least one of the 3840x2160 HDMI inputs shall support HDCP revision 2.2 or equivalent content protection.
  • Colorimetry – Processes 2160p video inputs encoded according to ITU-R BT.709 color space and may support wider colorimetry standards.
  • Bit Depth – Has a minimum color bit depth of eight bits.

Because one of the first ways consumers will have access to native 4K content is via Internet streaming on connected ultra HDTVs, CEA has defined new characteristics for connected UHDTV displays. Under these new characteristics, which complement the updated core UHD attributes, a display system may be referred to as a connected ultra HD device if it meets the following minimum performance attributes:
  • Ultra High-Definition Capability – Meets all of the requirements of the CEA Ultra High-Definition Display Characteristics V2 (listed above).
  • Video Codec – Decodes IP-delivered video of 3840x2160 resolution that has been compressed using HEVC* and may decode video from other standard encoders.
  • Audio Codec – Receives and reproduces, and/or outputs multichannel audio.
  • IP and Networking – Receives IP-delivered Ultra HD video through a Wi-Fi, Ethernet or other appropriate connection.
  • Application Services – Supports IP-delivered Ultra HD video through services or applications on the platform of the manufacturer’s choosing.

CEA’s expanded display characteristics also include guidance on nomenclature designed to help provide manufacturers with marketing flexibility while still providing clarity for consumers. Specifically, the guidance states, “The terms ‘Ultra High-Definition,’ ‘Ultra HD’ or ‘UHD’ may be used in conjunction with other modifiers,” for example “Ultra High-Definition TV 4K”.

*High Efficiency Video Compression Main Profile, Level 5, Main tier, as defined in ISO/IEC 23008-2 MPEG-H Part 2 or ITU-T H.265, and may support higher profiles, levels or tiers.

Source: TV Technology

Delivering Breaking Bad on Netflix in Ultra HD 4K

This week Netflix is pleased to begin streaming all 62 episodes of Breaking Bad in UltraHD 4K. Breaking Bad in 4K comes from Sony Pictures Entertainment’s beautiful remastering of Breaking Bad from the original film negatives. This 4K experience is available on select 4K Smart TVs.

As pleased as I am to announce Breaking Bad in 4K, this blog post is also intended to highlight the collaboration between Sony Pictures Entertainment and Netflix to modernize the digital supply chain that transports digital media from content studios, like Sony Pictures, to streaming retailers, like Netflix.

Netflix and Sony agreed on an early subset of IMF for the transfer of the video and audio files for Breaking Bad. IMF stands for Interoperable Master Format, an emerging SMPTE specification governing file formats and metadata for digital media archiving and B2B exchange.

IMF specifies fundamental building blocks like immutable objects, checksums, globally unique identifiers, and manifests (cpl). These building blocks hold promise for vastly improving the efficiency, accuracy, and scale of the global digital supply chain.

At Netflix, we are excited about IMF and we are committing significant R&D efforts towards adopting IMF for content ingestion. Netflix has an early subset of IMF in production today and we will support most of the current IMF App 2 draft by the end of 2014.

We are also developing a roadmap for IMF App 2 Extended and Extended+. We are pleased that Sony Pictures is an early innovator in this space and we are looking forward to the same collaboration with additional content studio partners.

Breaking Bad is joining House of Cards season 2 and the Moving Art documentaries in our global 4K catalog. We are also adding a few more 4K movies for our USA members. We have added Smurfs 2, Ghostbusters, and Ghostbusters 2 in the United States. All of these movies were packaged in IMF by Sony Pictures.

By Kevin McEntee, VP Digital Supply Chain, Netflix

UHD HEVC Data Set

As part of the 4Ever project, we have been releasing an HEVC and DASH ultra high definition dataset, ranging from 8bit 720p 30Hz up to 10bit 2160p 60 Hz. The dataset is released under CC BY-NC-ND.

The data set web page is here, and more information on the dataset can also be found in this article.

Source: GPAC

HEVC Demonstrates its High Efficiency

HEVC Version 1 demonstrates it has achieved more than 50% bitrate savings compared to MPEG 4 AVC/H.264, the MPEG standards group announced following its 108th meeting held at the beginning of April in Valencia, Spain.

In a verification test campaign of the HEVC, ITU-T Rec H.265 | ISO/IEC 23008-2 compression standard following the finalisation of the standard last year “a formal subjective quality assessment has been executed using a large variety of video material, ranging from wide-screen VGA resolution up to 4K. The material had not previously been used in optimizing HEVC's compression technology”, MPEG, announced in a prepared statement, adding: “Clear evidence was found that HEVC is able to achieve 50% bitrate savings and more, compared to the AVC High Profile”. The results will be made publicly available in the report N14420, to be published on the MPEG website.

HEVC's scope continues to be extended with a call for proposals on Screen Content Coding, the compression of video containing rendered graphics and animation. This extention is scheduled for completion by the end of 2015.

HEVC's 2nd edition includes support for additional colour formats and higher precision. The ‘Range Extensions amendment’, with technology allowing efficient compression of video content for colour sampling formats beyond 4:2:0 and up to 16 bits of processing precision has been finalised. In particular, the lossless and near lossless range of visual quality is more efficiently compressed than is possible with the current version 1 technology.

Web Video Coding the standard for a worldwide, reasonable and non-discriminatory, and free of charge licensable online compression scheme for use in browser has reached the final stage before approval. MPEG expects to complete the Final Draft International Standard in February 2015.

MPEG is also working on standardising what it refers to as ‘free-viewpoint television’. A public seminar on FTV (Free-viewpoint Television) will be held on July 8th to align MPEG's future standardization of FTV technologies with users and industry needs. Targeted application scenarios are Super Multiview Displays “where hundreds of very densely rendered views provide horizontal motion parallax for realistic 3D visualization, extracted from a dense or sparse set of input views/cameras in a circular or linear arrangement”.

“Integral Photography, where 3D video with both horizontal and vertical motion parallax are captured for realistic display”. And “Free Navigation that allows the user to freely navigate or fly through the scene, not just along predefined pathways”.

MPEG expects that future FTV systems will require new functionalities such as a substantial increase in coding efficiency and rendering capability compared to technology currently available. The FTV initiative will also consider novel means for acquiring 3D content that have recently emerged, e.g. plenoptic and light field cameras. You are invited to join the FTV seminar to learn more about MPEG activities in this area and to help revolutionise the viewing experience.

The increases in spatial resolution and colour resolution, scalable coding and autostereoscopic 3D, or in MPEG speak Multi-view, leads to amendments in the trusty old MPEG-TS, transport stream layer. The amendment specifies transport of layered coding extensions for the scalable and multiview enhancements of HEVC, and the signaling of associated descriptors so that different layers can be encapsulated and transported individually.

To support the new standards to offer 4K/8K UHDTV services by using a newly developed MPEG standard, MPEG Media Transport (MMT) an effort to promote the new transport layer standard has begun in Japan with a growing number of companies implementing MMT for various applications. MPEG is organising MMT Developers' Day in conjunction with its 109th meeting this July in Sapporo, Japan.

MPEG is also working on 3D audio and dynamic range control. The DRC system provides comprehensive control to adapt the audio as appropriate for the particular content, the listening device, environment, and user preferences. The loudness control can be applied to meet regulatory requirements and to improve the user experience, especially for content with large loudness variations.

By Donald Koeleman, Broadband TV News

Ultra HD in 2014: A Real World Analysis

An interesting white paper about UHD by Harmonic.

Initial Report of the UHDTV Ecosystem Study Group

This report provides an overview of image and audio technology standards and requirements for UHDTV production in the professional broadcast domain. This report represents a SMPTE study primarily focused on real time broadcasting and distribution and is therefore not an exhaustive analysis of UHDTV1 and UHDTV2.

Click here for the report

Source: SMPTE

8K Ultra HD Compact Camera and H.265 Encoder Developed by NHK




Source: DigInfo TV

Deloitte: 4K to Kick Off in 2013

Multiple test broadcasts of 4K services are likely during 2013 with commercial services expected in 2014/15, according to Deloitte. The financial advisor’s Technology, Media & Telecommunications arm is predicting that 4K – offering a resolution four times that of the current high definition standard – will begin to rollout over the next 12 months.

“The cost for broadcasters of creating a 4K channel, factoring in upgrades to existing equipment and infrastructure could be $10 million to $15 million,” says Deloitte. In comparison an HD channel would cost $2 million.

While acknowledging that it may be between 18 and 36 months before 4K is technically and commercially ready, Deloitte believes several landmarks will be reached. These include the availability of 20 4K TV set models from more than 10 vendors, available before the turn of the year. A range of 4K content will be released.

Professional and semi-professional cameras should become available, while a new HDMI interface standard to service 4K data rates is expected to be ratified.

Deloitte admits that the need for a new HD standard at all will be questioned, but says demand for 4K will grow in the medium term, as consumers are expecting higher resolution and ever-larger screens. With pricepoints under $10,000, initial purchases can be expected to be a medium term purchase for the mainstream consumer.

Given that streaming 4K content will initially be challenging, Deloitte says it will be eight-layer Blu-ray with its 200 GB capacity that will be relied on for packaged media delivery.

By Julian Clover, Broadband TV News

4K Test Sequences

As professionals in the video industry know, building the best video processing systems takes top-notch engineering and countless hours of testing a wide range of content. Ultra-high resolution 4K video, generally 3840 x 2160, is on the immediate horizon and poised to enter the mainstream. However, bringing 4K to the masses faces an obstacle: a dearth of quality test content.

Elemental decided to remedy this problem, and just in time for the holidays. Remember those classic test sequences from a couple decades ago? We picked the best of the best clips and recreated them using a RED Epic 4K camera. These clips are now available for download, in compressed and uncompressed formats.

EBU Crashes Heads Together Over HD

It seems that the EBU (European Broadcasting Union) has decided it is time to take the bull by the horns over ultra HD.

After all, it is now six years since the first production and transmission of ultra HD was demonstrated by Japanese broadcaster NHK in Tokyo, and still we seem no closer to consensus over standardization of the critical parameters such as image format, frame rate and codec type. There are many options on the table, and convergence has been hampered by confusion over what specifications are required or desirable to deliver the ultimate quality of experience for varying screen sizes.

There are also the constraints of cost and available bandwidth, with future evolution of HD dependent not just on increased network capacity, but also improved compression ratios, which is why the emerging HEVC (High Efficiency Video Coding) is important.

Pressure on bandwidth will come not just over distribution, but also contribution, given that pictures captured for ultra HD at 3920 x 2160, at 300 fps as has been proposed as a unifying figure, would generate streams at 52Gb/s. This will certainly give cause to think again about sending uncompressed raw video as some broadcasters have been doing, and there will be renewed demand for improvements in compression at the contribution stage.

The EBU has attempted to bring order to the mounting chaos of future HD standards, clouded further by the 3-D issue, by setting up its Beyond HD group. But, realizing that it was not much use just debating the future of HD behind closed doors among its European members, the EBU has reached out to manufacturers including Sony and Panasonic, as well as non members, notably NHK itself.

It met with these three in Geneva recently, along with BSkyB, to discuss issues of harmonization, which has been made more urgent by a clear move among manufacturers to push ahead and market new TVs next year. They are all desperate for products that will raise margins after the relative failure of 3-D so far, while there is a limit to the premium they can charge for smart TVs now that Internet connectivity is almost taken as a given and is not that much of a selling point.

The EBU did well by doing its homework first and thrashing out key issues while identifying what sort of roadmap made sense for HD given the display technologies, compression algorithms and bandwidth that were likely to become available over the next decade. The first task was to define what “Beyond HD” was. For some, it begins with 1080p, since current HD services are normally either 720p or 1080i, which both represent compromises. 720p with progressive scan is optimal for sport and fast-moving action, but sacrifices resolution, which can result in sub-optimal quality for content with a lot of detail but not necessarily fast action, such as art documentaries and some nature programs.

1080i can look juddery for fast action because, with interlacing, every alternate line only changes with every second frame but gives higher picture resolution than 720p. So 1080p, with progressive scan, combines the best of both and for most people would be regarded as the pinnacle of quality at present, but is only starting to deployed.

However, the EBU decided that the industry was already on the way to 1080p, and so defined “beyond HD” as the future beyond that likely to emerge over a four to 10-year time span, starting with some variant of ultra HD at 3840 x 2160 resolution. That is double in each direction or 4X over the screen area greater than the 1920 x 1080 of 1080p.

But, this then begged the next big question, which was how much resolution is desirable, under what circumstances and how much is affordable in terms of bandwidth or investment.

The first point to note, as the EBU did, is that frame rate has to increase almost in proportion with the resolution, so the toll on bandwidth is even greater than some broadcasters will have originally anticipated.

Frame rate has to increase because as the resolution gets higher, so the jump of picture elements between successive frames becomes more perceptible.   Yet, proposed deployments of 1080p are set actually to reduce the frame rate in order to avoid increasing bandwidth too much, which would make the whole exercise pointless. In fact, 1080p needs a frame rate of at least 50 fps, and ultra HD, or 4K as it is often called, will require 100 fps. Some trials have been looking at a higher frame rate of 120 fps for 4K, which immediately introduces a conversion problem if content shot at one rate then has to be displayed on TVs that support another. For this reason, there are proposals to capture video at the high rate of 300 fps, partly because this can be cut readily down to both 120 fps, by dividing by five and then multiplying by two, and also to 100 fps, dividing by 3. It would surely make more sense to standardize on 100 fps, but that remains to be seen.

The nest question is over resolution itself, with the starting point being a law called Rayleigh’s criterion, which defines the smallest distance that can be resolved by an imaging system, determined by the wavelength of the light being received and the diameter of the object lens — in this case, the pupil of the human eye. While this varies slightly according to the color content of the image and the individual concerned, it is around 1/60th of a degree. Under normal vision, the viewing angle is within 30° horizontally and rather less vertically, so doing the math, that comes to a maximum of 1800 picture elements across the width of the screen. That is just covered by 1080p with its 1920 pixels across the horizontal.

At first sight, then there seems to be no call for anything beyond 1080p at all. But, this reckons without the impending revolution in display types with huge wall-size screens well over the horizon now. It is true that the smallest angle that can be resolved depends not on the screen size but on the angle of viewing. On that basis, a giant screen viewed from 100ft does not need any more picture elements than, say, a tablet close up, although each pixel would have to be proportionately larger.

In practice, though, large screens do require more picture elements because there are situations where they may be viewed from closer up than the normal optimum distance. For example, wall-sized displays will comprise multiple smaller panels, each of which can function as independent TVs, in which case they will sometimes be viewed from closer range and require smaller picture elements than they otherwise would. Further to that, these large screens will enable immersive viewing where the horizontal viewing angle  will be much greater than the current 30° limit. That is why we will need ultra HD.

It may well be, though, that we will not need to go much further, and there may never be a call for the next level up, which is 8K at 7680 x 4320. Or, certainly never beyond that for viewing on two-dimensional screens. But, even then, the bandwidth implications are considerable, and, as the EBU has pointed out, often misunderstood. Even without upping the frame rate, ultra HD at 4K generates 4X as much data as 1080p, which, in turn, is double 720p or 1080i. 8K brings another fourfold increase again, and, if combined with a frame rate of 300 fps as may come to pass in a decade or more, the bandwidth consumed would be 192X greater than current HD services. That is why the EBU talks of the dramatic financial impact of "Beyond HD," which, therefore, will have to be plotted carefully. It is true that for distribution, we have the emerging HEVC, but that will only bring an immediate 50 percent or so improvement in encoding efficiency over H.264. So, while welcome, this will merely provide mild pain relief for congested networks.

On top of that, there is scope for increasing the range of colors in line with the higher resolution, and generally the bit depth for each pixel, which would rack up bandwidth further. There is also 3-D (another subject altogether for a further blog perhaps), and then, finally, the EBU talks about “beyond stereo."

There the mind really boggles.

By Philip Hunter, Broadcast Engineering

World's First Ultra High Definition Shoulder-Mount Camera

This is the world's first compact shoulder-mount Ultra High Definition camera. Developed by NHK, it uses a single-chip color imaging sensor to produce 33MP video.

By reducing the size and weight of the camera, the portability had been improved, making it more maneuverable than previous prototypes, so it can be used in a wide variety of shooting situations. This compact head can also be used with commercially available still camera lenses.

As the single-chip sensor uses a Bayer color filter array, where only one color component is acquired per pixel, researchers at NHK have also developed a high quality up-converter, which estimates the other two color components to convert the output into full resolution video.

Next, NHK will develop a camera control unit to perform signal processing specifically for this head. This will improve the picture quality and functionality of the camera.


By Don Kennedy, DigInfo TV

NHK 33 Megapixel 120fps Ultra High Definition Imaging System

NHK, in conjunction with Shizuoka University, has developed an Ultra High Definition imaging system that outputs 33MP video at 120fps.

As Ultra High Definition broadcasts at full resolution are designed for large, wall sized displays, there is a possibility that fast moving subjects may not be clear when shot at 60fps, so the option of 120fps has been standardized for these situations.

To handle the sensor output of approximately 4 billion pixels per second with a data rate as high as 51.2Gbps, a faster analog-to-digital converter has been developed to process the data from the pixels, and then a high-speed output circuit distributes the resulting digital signals into 96 parallel channels.

This 1.5-inch CMOS sensor is smaller and uses less power when compared to conventional Ultra High Definition sensors, and it is also the world's first to support the full specifications of the Ultra High Definition standard.

From now on NHK plan to increase the light sensitivity of this Ultra High Definition sensor.


by Don Kennedy, DigInfo

ITU Sets Standards for Ultra HD

The London Olympics will provide the first live trials of Ultra High Definition TV (UHDTV) based on standards finally agreed last week by the International Telecommunications Union (ITU) after a decade of research and development in which the EBU was heavily involved.

The ITU has defined the UHDTV standards, 4K and 8K, as multiples of the existing 1080p1920 format defined in the ITU-R Rec. 709 standard. HD 1080p, at present often referred to as full HD, displays at a resolution of 1920 pixels wide by 1080 high in progressive scan, corresponding to a widescreen aspect ratio of 16:9. Various frame rates are supported including 24, 50 and 60.

4K is defined simply by doubling 1080p1920 in each direction to yield pictures with four times the spatial resolution, at 3840 pixels wide by 2160 high, which is 8 mega pixels. 8K then doubles up again to resolution 7680 wide by 4320 high, spatially 16 times 1080p, or 32 mega pixels. But, the ITU has also added support for a higher frame rate option of 120, which experiments have shown may be necessary for accurate portrayal of motion at these very high resolutions on large wall sized displays.

Without the corresponding increase in frame rate, there is a danger that UHDTV will display brilliant images of slow moving action, but then exhibit slight jerkiness for high speed shots in some sporting events for example.

The bandwidth implications of these standards will alarm some operators and broadcasters, for an 8K programme running at the full 120 frames per second would require 320 times the bit rate of current HD transmissions given that these are often not yet even 1080p, but usually either 720p or interlaced 1080i. But, as the EBU pointed out, these new standards are unlikely to start working their way into mainstream transmissions for the best part of a decade.

That will coincide with the introduction of new frameless displays in which picture size can vary, and that blend into the background when not in use. Some vendors of pay-TV software are already developing platforms in anticipation of Ultra HD delivery to such large screens. For example, UK-based conditional access and middleware vendor NDS has a platform called Surfaces that was first demonstrated delivering 4K UHDTV to large displays at IBC 2011 in Amsterdam.

Most broadcasters will first upgrade to full HD at 1080p, which will for now meet all quality expectations, certainly for screens up to 60 inches diameter. For example, in the UK, the Freeview HD platform used by the BBC and ITV has been specified to provide full HD capability.

But although UHDTV may be some years away for TV, the 4K version has already been adopted for digital cinematography and computer graphics, using slightly different resolutions than the new ITU standard. 4K is also supported by YouTube, the only video hosting service to do so, in a different version again, allowing uploading of 4K videos at a resolution of 4096 x 3072 pixels, or 12.6 megapixels.

By Philip Hunter, Broadcast Engineering